![]() ![]() Why? Well, now that I've saved that paragraph for the last time, I'm just going to have to figure that out as I go along. But I think I've found that critical cog in the machine - the relatively limited save system. And for me, Ubisoft's open-world shooter is a struggle to decode, to disassemble in my mind's eye and discover that one piece that makes everything click into place. Narratively, mechanically, stylistically, everything about the game is a to-and-fro tug-of-war. After starting, deleting, undoing, regretting and then restarting this opening paragraph numerous times, I'm just going to write things as they tumble out of my brain and work their way down to my fingertips. stuff I didn't think to put in this introductory line.Īlright, that's it. ![]() ![]() ![]() Presenting Branching Dialogue, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err. ![]()
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